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Enemies Extravaganza

Last week, we showed you some of the bosses you’ll be fighting in Fingeance, but what about the regular enemies? The smaller grunts may be weaker than their larger counterparts, but there is strength in numbers. We’ve created many new enemies over our recent push to pack each level with fresh challenges. Ghasts You’ll find the…
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Boss Battle Briefings

One of the most intense encounters in the game of Fingeance are the boss battles. The Dolphin Empire has trained, manufactured, and bioengineered these big baddies to prevent your team from reaching the heart of the their territory. You and your crack team of fishes will need all the help you can get to defeat…
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Global Game Jam 2016

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The Long Push

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New Biome: Dolphin City

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New Biome: Kelp Forest

Escape Industries has been working hard over the holidays to bring you new content (who needs sleep anyways?). This includes new enemies, bosses, parts and, most importantly, biomes. Without further ado, we bring you the next area of Finn and friends’ journey, the Kelp Forest. The Kelp Forest sleeps just beyond the Coral Reef, and…
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High Level Weaponry Designs

Last week, we talked about the visual features we’re adding to the game for the high level parts of Fingeance. In order to increase the amount of levels players can go through (we can’t stress enough how much players have been asking for this!), we’ve been working hard to bring high level content to the…
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Expanding Fingeance: New Additions

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Teamwork Makes the Dream Work

Fingeance is a game about teamwork. Or at least, that’s what we’d like to say. The teamwork aspect of our game hasn’t been emphasized as much as we’d like. So, we’re working to change that. Teamwork Revisited So what have we done to fix it? First, we’re looking at remaking the starting parts of some…
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Updating Backgrounds

