Tag: Animations

  • Changing Up the Player HUD

    Changing Up the Player HUD

    After reworking the Shop Menu and the Character Selection screens I told myself, “No more big systems for a while…” So naturally, I’m working on another big system. This time I am reworking the player HUD (Heads-Up Display, for those unaware) that tells the players what is going on with their ships. Reworked Player HUD…

  • Working on the Shop Menu

    Working on the Shop Menu

    As I stated in an earlier post, the shop menu has been a huge problem for players. It was too complicated. Figuring out the function and relative power of each part was a nightmare. Since then… we’ve made a lot of progress. Animating the Shop Menu One of the problems of the old shop was…

  • Animations Add SO Much

    Animations Add SO Much

    Animations are so nice. Boy, and I thought just lighting added a lot. Things in Fingeance are really shaping up nicely. Thanks everyone for your feedback and input, we have added so much because of it. The last few days before our last major update we have been bug fixes and updateing. But I was…

  • Updating the Menus

    Updating the Menus

    Recently, I have been working on reworking how the menu system works in the game (yeah, I also code as well). So I thought I would take the opportunity to show what the menu actually looks like in its current iteration.   The splash screen has a simple animation where the all the characters slide in…