• The Future of Fingeance

    • Stephen McGregor
    • News
    • 15 December 2015

    Hey folks, long time no see! I’m sure those following us have wondered where we’ve been, as we’ve been fairly silent since our recent demo at Gamer’s Rhapsody. We’re still here, working tirelessly to provide you with the underwater mayhem you crave. Unfortunately, real life can get in the way. Recent events (finals week, weather, etc.) have slowed down production, and article production has suffered. That isn’t to say we don’t have anything for you though; we’ve recently posted a new narrative featuring our newest character Spike.

    So, I’m here to tell you about the future of Fingeance, and what to look forward to in the coming months. After the holidays, we’ll be ramping up our rate of creation. This means new parts, enemies, bosses, and characters to look forward to! However, even game developers need a break, so we’ll be taking the next few weeks off from posting articles here on the blog to get some much needed R&R. Articles will be returning January 6th, and will definitely be coming with some exciting new developments regarding Fingeance. We’ll be previewing future plans for the game, as well as display some of the work we’ve got to share.

    You can continue to follow this blog for any future news regarding Fingeance. We’ll also be updating our Facebook and Twitter as well, so you can follow us through those too.