• Welcome Geek Event and Demo Update

    • Stephen McGregor
    • News
    • 24 September 2015

    Displaying at the Welcome Geek Event

    CPTLi4ZUAAAaeF5This past week, we displayed Fingeance at Welcome Geek, hosted by Glitch Gaming in Minneapolis. We’d like to thank all of those people who gave our game a chance at the event! It was a blast watching players team up for some fishy fun, as well as a valuable learning experience. Some interesting notes from the event:

    • Have you tried using the Goliath Engine other energy regenerating parts? The combination is very strong. One player was able to get a lucky draw with several energy regen augments, and kept the engine running almost constantly!
    • Extreme difficulty continues to claim several submarine lives. Can it be beaten? It may help to take a look at our guide for some tips.
    • People of various skill levels playing through FingeanceĀ is always refreshing to see. From the saltiest dogs to the greenest of greenhorns, players at the event enjoyed the underwater thrill ride, often making it to the end.
    • Firestarter is OP! That bad boy rips through enemies like damp butter. Woe to the team with packed to the brim with them though; movement in shmups is still important, especially without a tanky teammate.
    • The art style still impresses people, which is good because we’re planning to add to it in the coming weeks! At the event, our style was compared to a classic game called Fantasy Zone.

      Fantasy Zone is an old school shoot 'em up on the NES and Sega Master System. Some folks at the event felt we have a similar art style!

      Fantasy Zone is an old school shoot ’em up on the NES and Sega Master System. Some folks at the event felt we have a similar art style!

    Alpha Demo Update

    In preparation for the event we have updated the newest Fingeance Alpha Demo! This update improves the performance of the game during high intensity moments (such as during boss fights). In addition, we’ve added some new content:

    • Force Feedback – Feel the rumble of your Bomb Launchers explosion, or the rattle of your ship’s damaged hull
    • Part Tuning – Gadgets have generally been generally buffed (in some cases significantly) to increase their overall effectiveness, while cannons are just slightly weaker
    • Improved Lighting – Huge boss attacks now have fancy lighting effects, so players will know when to be wary
    • Added Parts – Adaptive Armor and Reflector are additional parts purchasable in-game

    We’d love to hear how you feel about these additional changes or your opinion of the event if you could make it; you can let us know in the comments here, or on our Facebook and Twitter pages.